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School of dragons
School of dragons









school of dragons

Water effects like the water in Tidal Stable and in the Defender Ruins will result in either lack of water attributes or just disappearing.

school of dragons

  • The UI isn't 100% hidden, it's actually there but amplified and according to the player's position, but because it's two dimensional, it can be "squished" depending on the angle - same applies to the said icons above.
  • Things like a teleporter to a location or a pop-up will appear as a specific icon above the location itself, for example, the World Map in Berk will have a dragon and a Taxi stop above it.
  • It should be noted that this essentially works as if you were viewing the map model, which means: Sharp, pointy teeth that are used for biting and tearing cover. The Snow Wraith is the only Strike Class dragon to have significantly different types of teeth. Hatchling to Adult The Snow Wraith has a snowy white body and blue eyes. Neither of the Alt controls can be combined, to move, you have to select one at a time to move around, attempting at combining both won't even let you move at all. Those in School of Dragons, however, are smoother though a little rough. Selecting Alt+Left or Right Mouse button lets you freely move the camera and explore the entire map, and in closed locations like Loki's Maze, allow you to view the full map model.
  • Alt+Right Mouse: Drag the camera in Z and X axis īy changing the camera angle with Ctrl+(+/-), the player will get a view from the middle of the map - that view allows the player to explore the map with the camera.
  • Alt+Left Mouse: Rotate the camera in any axis direction.
  • Left Mouse: Change Y axis camera movement.
  • Ctrl+(-) or Ctrl+(+): Change camera perspective.
  • Outside of the basic controls, there's 4 other camera controls:











    School of dragons